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that an underground home (pictured) was featured at the 1964 New York World's Fair? Living room of the Underground World Home

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The Lost Levels is remembered as among the most difficult Nintendo games and regarded as a precursor to the franchise's Kaizo subculture in which fans create and share ROM hacks featuring nearly impossible levels. Reviewers regarded the sequel as an extension of the original's difficulty progression. The Japanese sequel was renamed as The Lost Levels in the 1993 compilation Super Mario All-Stars, the sequel's first international release. Deeming it too difficult for North American audiences, Nintendo of America instead retrofitted another game as the region's sequel. It became the most popular game in Japan for the Famicom Disk System, selling about 2.5 million copies.

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Players control Mario or Luigi to jump between platforms and rescue the Princess from Bowser. It was designed to be similar in style and gameplay for players who had mastered the original. Super Mario Bros.: The Lost Levels is a platform game released on June 3, 1986, as a sequel to Super Mario Bros. Famicom and its disk system, for which The Lost Levels was released

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